← All patches Backpack Battles Patch 0.6.1 Patch Nov 19, 2023
We're here with another patch - and it's a very experimental one! Apart from a few reworks and effect changes, we have changed both classes' starting inventories. You now have more bag space available from the beginning…
Official changelog (from the Steam announcement) Balance Both classes now start with more bags, more gold, less items Reroll cost for the round is now scaled up after 3 and 9 rerolls Subclasses are now picked in round 7 (down from 8) Fancy Fencing Rapier: Cooldown 1.8s -> 1.7s Mana Orb: Removed Mana limit and overflow effect Reworked Manathirst: Removed Mana limit, life steal triggers on Mana gained and is increased by Vampirism. Accuracy 90% -> 100% Falcon Blade: Cooldown 2s -> 2.2s Carrot Goobert: Empower duration 5s -> 4s Corrupted Crystal (Inventory): Cooldown 4.5s -> 5s Mr. Struggles Cooldown 2.5s -> 3.0s Piercing Arrow: Changed star shape, Luck chance 50% -> 40% Reflect effects now reflect timed buff/debuff stacks with the same duration (this impacts Ruby Egg, Ruby Whelp and Mr. Struggles) Steel Goobert: Block 14 -> 16 Death Scythe: Stamina cost 2 -> 1.5 Deck of Cards: Now gives +2 Luck at Start of battle Lucky Piggy: Chance 20% -> 25% Fixes Crit numbers are big again! Other Default battle speed can now go down to 0 Added particles for Carrot Goobert Temporary buff/debuff stacks now show their duration in the combat log, and when they timeout they are logged as timeouts Reworded Blood Goobert Added “Reflected” label ← Patch 0.6.0 Patch 0.6.2 →