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Backpack Battles Patch 0.8.1

PatchFeb 11, 2024

Happy Lunar New Year! Last week, we added the Dancing Dragon in celebration of the Lunar New Year, and you seemed to like it very much. And of course, you can still find it in the shop! The same goes for the…

Official changelog (from the Steam announcement)
  • NEW ITEM: Heart Container
  • Fanfare is reworked (and moved to Godly)
  • Unique chances are back to normal

Balance

  • Corrupted Armor: Added additional effect: * Holy items are Dark items (Dark type is only relevant for Corrupted Armor itself - for now)
  • Mr. Struggles: Speed bonus duration 3s -> 5s
  • Wolpertinger: Stamina gain 1% per stack -> 0.7% per stack
  • Wolpertinger now additionally has the “Nature” type
  • (Strong) Stone Skin Potion: Trigger threshold 20 Block -> 45 Block
  • Djinn Lamp now has the “Magic” type
  • Magic Staff: Damage +1
  • Burning Torch: Damage +1

Fixes

  • Fixed an issue where “survival bonus” was displayed despite being out of tries at the end of the survival mode
  • Pandamonium now plays its attack animation
  • Hungry Blade / Bloodthorne now “use” Regeneration instead of removing it (also adapted the wording)
  • Combat log: Fixed damage meter selection box overlapping with the resize clickbox which lead to cursor changing
  • Gemstones now benefit from Customer Card correctly
  • Fixed occasional lag when leaving item library due to stacking particle effects
  • Fixed a way to acquire the same Unique item twice

Other

  • Improved tooltip formatting (no longer starts new lines for only “.” “,” etc)
  • Stamina bar now displays a decimal digit in combat - let us know how you like it!
  • Dancing Dragon doesn’t hide its price tag anymore
  • Added hover particles for Shield of Valor
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