← All patches Backpack Battles Patch 0.9.16 Update Aug 11, 2024 Backpack Battles 0.9.16 - LOADOUTS & NEW ITEMS!
Another big patch is ready to go live, and with that we are ready to introduce a mechanic that we talked about for quite a while! The alternative starting bags are here and we are very excited to see them in action!…
Official changelog (from the Steam announcement) New Content New Ranger starting bag option: Vineweave Basket New Reaper starting bag option: Relic Case New Berserker starting bag option: Utility Pouch New Pyromancer starting bag option: Offering Bowl New Unique: Artifact Stone: Death New Unique: Unsettling Presence New Unique: Stable Recombobulator New Unique: Time Dilator New Unique: Cubert New Epic Item: Unstable Recombobulator Loadouts: All classes now have the option to choose one out of two class-specific starting loadouts and a randomized loadout. Random class: You can choose to randomize the character and the loadout using the dice button. Neutral Shop Unique chance increased by 2% on every round Platinum Customer Card: Unique chance 15% -> 25% Prismatic Sword: Cooldown 1.5s -> 1.4s Stone Golem: Cooldown 6s / 3s -> 5.5s / 2.8s Amulet of Steel: Block needed for Empower 50 -> 45 Amulet of Feasting: Speed bonus 30% -> 35% Amulet of Energy: Refund 20% -> 25% Amulet of Wild: Spikes damage limit bonus 40% -> 50% Amulet of Alchemy: Activation delay 3s -> 2.5s Mana Potion: Max health 15 -> 18 Vampiric Potion: Lifesteal 19 -> 13 , Vampirism 1 -> 2 Thornbloom: Stamina cost 2.2 -> 2.1, cooldown 2.2s -> 2.1s Holy Spear: Mana Cost 18 -> 14 Blood Harvester: Stamina cost 0.5 -> 0.4 Villain Sword: Cost 9 -> 8 Crossblades: Speed increase 3% -> 4% Fanfare: Cooldown 4s -> 3.8s Holy Armor / Moon Armor / Corrupted Armor: Cooldown 2.8s -> 2.6s Vampiric Armor: Cooldown 3.0s -> 2.8s Gloves of Power: Block 5 -> 6 Ruby Whelp: Cooldown 2.2s -> 2.1s Ice Dragon: Cooldown 2.2s -> 2.1s Eggscalibur now has the “Magic” type Leaf Badge: Cooldown 2.5s -> 2.3s Skull Badge: Cooldown 2.0s -> 1.8s Wolf Badge: Battle rage duration 4s -> 4.5s Flame Badge: Flame chance 50% -> 65%, Heat 4 -> 5 Pyromancer Balance-relevant bugfix: Molten Dagger no longer gains damage when missing Friendly Fire: Cooldown 3.4s -> 3.2s Emerald Whelp: Cooldown 2.2s -> 2.1s Sapphire Whelp: Cooldown 2.2s -> 2.1s Amethyst Whelp: Cooldown 2.2s -> 2.1s Obsidian Dragon: Cooldown 2.2s -> 2.1s Ranger Big Bowl of Treats: Added 4 more star tiles Yggdrasil Leaf now has the “Magic” type Reaper Snake: Maximum health per pet 60 -> 55 Ruby Chonk: Cooldown 2.0s -> 2.1s Strong Mana Potion: Max health 20 -> 25 Fixes Fixed visual glitch with Amulet of Alchemy Fixed visual glitch with Box of Prosperity Gems are now kept in sockets better when crafting King Goobert, Double Axe etc. Fixed a visual glitch when using Ctrl + Z while an item was moving back to its place Other Mega Clover now has particles when the Luck threshold is met Improved recipe tooltip layout on recipe page Improved positioning of storage box items after Ctrl + Z Added visual for a Phoenix that has used the reincarnation ← Patch 0.9.15 Patch 0.9.17 →