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Backpack Battles Patch 0.9.17

PatchAug 16, 2024

Here are the first few adjustments after introducing the new starting bags. Expect more adjustments next week when we have seen them in action for longer! We are currently doing a campaign for this super cute Ranger…

Official changelog (from the Steam announcement)

Neutral

  • Slightly increased the average value generated by Sack of Surprises
  • Shell Totem: Cooldown 3.2s -> 3.3s
  • Broom: Blind Chance 35% -> 33%
  • Wooden Buckler: Damage prevention 4 -> 5
  • Spiked Shield: Damage prevention 4 -> 5
  • Leather Boots: Block 8 -> 10
  • Fanfare: Cooldown 3.8s -> 3.6s
  • Holy Spear: Mana cost 14 -> 10
  • Artifact Stone: Death: Cost 10g -> 9g
  • Pumpkin: Cost 9g -> 8g
  • Dancing Dragon: Cost 12g -> 11g
  • Pineapple: Cooldown 3.5s -> 3.3s
  • Amulet of Steel: Block needed 45 -> 40
  • Prismatic Orb: Cooldown 7s -> 8s
  • Maneki-neko: Speed bonus 20% -> 15%, now has “Holy” type
  • Platinum Customer Card: Buff protection chance 10% -> 15%
  • Divine Potion: Cost 8g -> 7g

Pyromancer

  • Molten Dagger: Damage -1

Berserker

  • Utility Pouch: Lifesteal 25% -> 30%

Ranger

  • Carrot: Cooldown 3.5s -> 3.4s
  • Vineweave Basket: Heal amplification 10% + 2% per Nature item -> 8% + 3% per Nature item

Reaper

  • Relic Case: Cooldown 2.2s -> 2.6s

Fixes

  • Tooltips now round stamina usage
  • Class pick buttons are now in foreground when wardrobe is open
  • Fixed Pyromancer / Berserker not jumping when clicked
  • Fixed error in crit calculation of Artifact Stone: Death
  • Fixed rare tooltip scaling issue
  • Fixed parts of the translation not applying to combat log/item library when switching language
  • Amulet of the Wild now works with dragon eggs, dragon eggs now all activate start of battle
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