← All patches Backpack Battles Patch 0.9.17 Patch Aug 16, 2024
Here are the first few adjustments after introducing the new starting bags. Expect more adjustments next week when we have seen them in action for longer! We are currently doing a campaign for this super cute Ranger…
Official changelog (from the Steam announcement) Neutral Slightly increased the average value generated by Sack of Surprises Shell Totem: Cooldown 3.2s -> 3.3s Broom: Blind Chance 35% -> 33% Wooden Buckler: Damage prevention 4 -> 5 Spiked Shield: Damage prevention 4 -> 5 Leather Boots: Block 8 -> 10 Fanfare: Cooldown 3.8s -> 3.6s Holy Spear: Mana cost 14 -> 10 Artifact Stone: Death: Cost 10g -> 9g Pumpkin: Cost 9g -> 8g Dancing Dragon: Cost 12g -> 11g Pineapple: Cooldown 3.5s -> 3.3s Amulet of Steel: Block needed 45 -> 40 Prismatic Orb: Cooldown 7s -> 8s Maneki-neko: Speed bonus 20% -> 15%, now has “Holy” type Platinum Customer Card: Buff protection chance 10% -> 15% Divine Potion: Cost 8g -> 7g Berserker Utility Pouch: Lifesteal 25% -> 30% Ranger Carrot: Cooldown 3.5s -> 3.4s Vineweave Basket: Heal amplification 10% + 2% per Nature item -> 8% + 3% per Nature item Reaper Relic Case: Cooldown 2.2s -> 2.6s Fixes Tooltips now round stamina usage Class pick buttons are now in foreground when wardrobe is open Fixed Pyromancer / Berserker not jumping when clicked Fixed error in crit calculation of Artifact Stone: Death Fixed rare tooltip scaling issue Fixed parts of the translation not applying to combat log/item library when switching language Amulet of the Wild now works with dragon eggs, dragon eggs now all activate start of battle ← Patch 0.9.16 Patch 0.9.18 →