Last week we brought the *COOL* update to the main branch, so now it's time for the first adjustments. Of course, the meta is not settled at all yet, so we will be careful with our adjustments for now, expect more…
25 item changes from the changelog3 buffs2 nerfs20 changedgame data in patch 0.9.27
Amulet of Darkness: Damage threshold for debuff 10 -> 14, damage dealt 5 -> 7
Frozen Buckler: Damage block 7 -> 10
Frostbite: Chance to inflict Cold 60% -> 45%
Snow Stick: Cooldown 1.7s -> 1.8s
Holy Spear: Added 2 * slots
Spiked Shield: Spikes limit 4 -> 5
Shield of Valor / Moon Shield: Damage reduction 12 -> 14
Amethyst (Inventory): Cooldown reduced
Cubert: Convert chance 30% -> 35%
Artifact Stone: Death: Cooldown 2.3s -> 2.1s
Ranger
Vineweave Basket: Healing per Nature item 3 -> 4
Acorn Ace: Stamina usage reduction 8% -> 10%
Item changes
Read from the official changelog: the game data was not saved for this patch (the next diff is 0.9.24 → 0.9.27). Buff and nerf only for cost, cooldown, damage, accuracy and stamina; a number inside the effect text is "changed".