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Backpack Battles Patch 1.0.2

PatchJun 27, 2025

It's time for more adjustments today! It is still quite early after the 1.0 release, but more trends have started to show. Mage seems to struggle to find equally strong alternatives to Cupcake Staff, therefore, we are…

28 item changes from the changelog9 buffs6 nerfs13 changedgame data in patch 1.0.9
Official changelog (from the Steam announcement)

Neutral

  • Platinum Customer Card: Trade chance 20% -> 25%
  • Corrupted Crystal (Inventory): Cooldown 4.5s -> 4.3s
  • Magic Torch: Cooldown 1.5s -> 1.4s
  • Jynx torquilla: Cost 7g -> 6g

Ranger

  • Mega Clover: Buffs gained 25 -> 22
  • Blue Sage Collar: Mana gained 4 -> 3
  • Hedgehog: Cost 7g -> 6g
  • Snowmaster: Cooldown 4s -> 3.8s

Berserker

  • Hawk Rune (Inventory): Cooldown 2.8s -> 2.6s
  • Elephant Rune (Inventory): Health 40 -> 45
  • Tiger Rune (Inventory): Duplication chance 10% -> 12%
  • Spiked Wall: Damage prevented 9 -> 12
  • Brass Knuckles: Cooldown 2.5s -> 2.6s

Reaper

  • Poison Frog: Heal 10 -> 12, cooldown 4s -> 3.8s
  • Cursed Dagger: Cooldown 2.6s -> 2.8s
  • Nocturnal Lock Lifter: Vampirism 5 -> 6
  • Cauldron: Cooldown 3.1s -> 3.0s

Mage

  • Magic for Dummies: Max health gained 5 -> 7
  • Cupcake Staff: Cooldown 1.8s -> 1.9s
  • Mage Hat: Block 8 -> 10, Mana 2 -> 3
  • Water Elemental: Cooldown 4s -> 3.5s
  • Harold, the Evil Hat: Heal as damage 10% -> 15%, crit per buff removal 3% -> 4%
  • Owl Spirit Companion: Cooldown 3s -> 3.2s
  • Badger Spirit Companion: Cooldown 4s -> 4.2s
  • Cupcake Goobert: Heal 10 -> 12
  • Ice Flower: Chance to gain Block and Mana 40% -> 50%
  • Lantern Berry: Cooldown 5s -> 4.5s
  • Devouring Sphere: Cooldown 4.5s -> 4s
  • Chess Board: Now only activates when a piece is captured. Cost 3g -> 2g
  • Black/White King: Cost 8g -> 7g
  • Black/White Rook: Duration 2s -> 2.5s
  • Black/White Queen: Duration 1s -> 1.2s
  • Puzzlebox: Restock chance 50% -> 60%
  • Arcane Vision: Speed bonus 20% -> 30%
  • Ultima Ascension: Speed bonus per Spell 10% -> 15%

Adventurer

  • Ukulele: Cooldown advance 30% -> 20%
  • Turtle: Cooldown 11s -> 12.5s
  • Scale: Trade chance 30% -> 35%
  • Employee Uniform: Trade chance 25% -> 30%
  • Dragon Knight: Heat 4 -> 5, Reflect 3 -> 4

Item changes

Read from the official changelog: the game data was not saved for this patch (the next diff is 0.9.33 → 1.0.9). Buff and nerf only for cost, cooldown, damage, accuracy and stamina; a number inside the effect text is "changed".

Buffs (9)

Nerfs (6)

Changed (13)

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