Here is a last round of adjustments before we go into a little break to let things settle. But don’t worry, we will be ready if something needs emergency adjustment.
33 item changes from the changelog9 buffs5 nerfs19 changedgame data in patch 1.0.9
Elephant Rune (Inventory): Maximum health 45 -> 50
Extra Angy: Duration 70% -> 100%
Mage
Cupcake: Cooldown 6.2s -> 6.0s
Cupcake Goobert: Heal 20 -> 25
Cupcake Staff: Cooldown 1.9s -> 1.8s
Nature Chronicles: Trees: Cooldown 3.6s -> 3s
Encyclopspedia of Darkness: Self damage 13 -> 11
Scripture of Light: Heal 10 -> 12
Lantern Berry: Cooldown 3s -> 2.5s
Devouring Sphere: Cooldown 2.9s -> 2.5s
Death Lotus: Cooldown 4s -> 3.5s
Cold Mirror: Buffs 35% -> 30%
Spirit Bells: Buffs 35% -> 30%
Puzzle Box: Speed bonus 50% -> 55%
Ultima Ascension: Speed per Spell 40% -> 50%
White Knight: Stamina 2 -> 2.5
Black Knight: Stamina removal 2 -> 2.5
White Bishop: Heal amplification 15% -> 20%
Black Bishop: Heal/Max hp reduction 15% -> 20%
White Rook: Damage reduction 25% -> 30%
Black Rook: Crit rate 25% -> 30%
Adventurer
Mercury Elemental: Block 35% -> 40%
Turtle: Cooldown 12.5s -> 13s
Jynx Staff: Speed bonus 7% -> 8%, damage +2
Scissorswords: Damage 9-14 -> 10-16
Hero Shield: Damage blocked 12 -> 15
Daggerang: Steal chance 50% -> 70%
Item changes
Read from the official changelog: the game data was not saved for this patch (the next diff is 0.9.33 → 1.0.9). Buff and nerf only for cost, cooldown, damage, accuracy and stamina; a number inside the effect text is "changed".