The game has been out for a bit now and we really hope you had fun playing! We just announced the next class we are working on, the Engineer. It’s quite early, but you can read some details in our recent Steam post.…
15 item changes from the changelog3 buffs2 nerfs10 changedgame data in patch 1.0.9
Gated Items are now shown when pressing ALT just like recipes! This should be helpful when checking out gems or items that are offered in the shop depending on your subclass item.
Neutral
Blood Goobert: Vamprism 3 -> 4
Spicy Banana: Heat chance 60% -> 75%
Rainbow Gooberts: Heal 30 -> 40
Wolf Badge: Speed bonus 30% -> 35%
Ranger
Piercing Arrow: Luck chance 45% -> 40%
Snowmaster: Cooldown 2.1s -> 1.9s
Belladonna’s Whisper: Damage +2
Reaper
Cauldron: Cooldown 3.0s -> 2.9s
Pyromancer
Friendly Fire: Cooldown 2.8s -> 2.9s
Burning Banner: Blind chance 65% -> 80%
Sapphire Egg / Sapphire Whelp: Mana gained 4 -> 6
Berserker
Puppies gain Nature type
Mage
Magic Mirror: Buffs duplicated 30% -> 25%
Lantern Berry: Cooldown 2.3s -> 2.1s
Devouring Sphere: Cooldown 2.3s -> 2.1s
Death Lotus: Stamina 1 -> 1.5
Cupcake Goobert: Heal 25 -> 30
Ultima Ascension: Regeneration 2 -> 3
Increased rarity level for many crafted spells (this impacts how they are considered by items like Maneki Neko)
Adventurer
Jynx Staff: Luck removal 1 -> 2
Turtle gains Nature type
Item changes
Read from the official changelog: the game data was not saved for this patch (the next diff is 0.9.33 → 1.0.9). Buff and nerf only for cost, cooldown, damage, accuracy and stamina; a number inside the effect text is "changed".