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Backpack Battles Patch 1.1.1

PatchApr 3, 2026

Happy Easter and we hope y’all are having fun with the new stuff! It’s time for our first round of adjustments. Since the update hasn't been out for long, many things are still unclear. Don’t worry, we will be back in…

247 item changes21 buffs3 nerfs144 changed79 newsince 1.0.10
Official changelog (from the Steam announcement)

Neutral

  • Round 1 class badge chance: 20% -> 30%
  • Boiling Pot: Added more * slots for Food
  • Seal the Deal: Cooldown 4.5s -> 5.0s
  • Spin to Win: Cooldown 3s -> 3.5s
  • Energy Conversion: Stamina cost 0.5 -> 0.7

Ranger

  • Wisp (Weapon): Damage threshold 12 -> 16

Pyromancer

  • Blazing Spear / Enraged Phoenix / Molten Greatsword: Fire item count 5 -> 6

Adventurer

  • Broccotree: is now Godly rarity

Engineer

  • Tesla Coil: Sales chance 30% -> 40%, cooldown 8s -> 7s
  • Laboratory: Vampirism 16 -> 14, Empower 18 -> 16.
  • Magitecc Armor: Mana cost 2 -> 4, cleanses 4 -> 3, Block 40 -> 35
  • Bismuth Cube: Cooldown advance 0.4s -> 0.3s
  • Gold Cube: Healing 30 + 3 -> 40 + 4
  • Shovel-B01 3000: Cooldown 1.5s -> 1.7s
  • Mechabat: Stamina usage 1 -> 1.5
  • Electric Torch: Blind duration 5s -> 6s, speed bonus 20% -> 25%
  • Con-Trap-Tron: Health threshold 50% -> 70%, cooldown advance for non-weapons 2s -> 2.5s
  • Generator: Added 1 lightning slot
  • Spring Loader: Cooldown 10s -> 9s
  • Eat-o-matic: Other food speed boost 30% -> 35%
  • Lightning Staff: Attacks to emit a charge 4 -> 3, traveling a slot every 2s -> every 1.5s
  • Perpetuum Mobile: Refund 40% -> 35%
  • Gigawatz: Cooldown 8s -> 7.5s

Item changes

Read from the game's item data, compared with patch 1.0.10 (covers 1.1–1.1.1). Buff and nerf only where the direction is unambiguous.

Buffs (21)

Nerfs (3)

Changed (144)

New (79)

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