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Backpack Battles Patch 1.1.3

PatchApr 17, 2026

We are back with some more adjustments and a new Adventurer skin!

30 item changes from the changelog13 buffs2 nerfs15 changedgame data in patch 1.1.9
Official changelog (from the Steam announcement)
  • New outfit for Adventurer

Neutral

  • King of the Bling: Restock chance 50% -> 60%
  • Boiling Pot: Heal per food 1 -> 2
  • Gold Armor: Slow 30% -> 35%
  • Pine Protector: Heal 4 -> 5
  • Heart Container: Cost 12g -> 11g
  • Magic Torch can now additionally be crafted from Burning Torch

Ranger

  • Wisp (Weapon): Damage threshold 20 -> 25
  • Forest Dragon: Damage per Regeneration 1 -> 0.8

Reaper

  • Snake: Health per pet 50 -> 45
  • Doom Cap: Cooldown 2.9s -> 3.0s
  • Storage Coffin: Chance 25% -> 22%
  • Relic Case: Cooldown 2.7s -> 2.6s
  • Jimbo: Cost 5g -> 4g
  • Darkest Lotus: Cost 6g -> 5g

Pyromancer

  • Phoenix: Cost 11g -> 10g

Berserker

  • Dragon Set: Cooldown 1.0s -> 0.9s

Mage

  • Cat Spirit Companion: Cooldown 3.4s -> 3.2s

Adventurer

  • Magic Ring/Superior Ring: now give more Spikes (same amount as Vampirism)
  • Superior Ring: “Every” trigger now gives the same amount of buffs as Magic Ring, cooldown 6s -> 4s. Health based triggers now give slightly more buffs.

Engineer

  • Tesla Coil: Sales chance 50% -> 70%
  • Lightning Staff: Damage +2
  • Spring Loader: Cooldown 9s -> 8s
  • Con-Trap-Tron: Slow 20% -> 10%, chance to duplicate buffs 30% -> 50%
  • Electric Torch: Blind 5 -> 6, speed bonus 25% -> 30%
  • Shovel-B01 3000: Cooldown 1.8s -> 1.9s
  • Eat-o-matic: Other food speed bonus 40% -> 45%

Item changes

Read from the official changelog: the game data was not saved for this patch (the next diff is 1.1.1 → 1.1.9). Buff and nerf only for cost, cooldown, damage, accuracy and stamina; a number inside the effect text is "changed".

Buffs (13)

Nerfs (2)

Changed (15)

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