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Backpack Battles Patch 1.1.5

PatchMay 15, 2026

We are back with some more adjustments and a new BGM track! It's an original track by our friend Fabian (FaRu-music), check out the other music he made for Backpack Battles! -Doro and Mario

33 item changes from the changelog7 buffs3 nerfs23 changedgame data in patch 1.1.9
Official changelog (from the Steam announcement)
  • Added a BGM track that plays in the shop in the subclass round.

Neutral

  • Boiling Pot: Heal 8 -> 10, speed increase 10% -> 15%
  • Gold Armor: Attack slow 35% -> 50%
  • Pineapple: Cooldown 3.1s -> 2.9s
  • Pine Protector: Heal 6 -> 8
  • King of the Bling: Restock chance 60% -> 70%
  • Investment Opportunity: Maximum health 5 -> 6
  • Power of the Moon: Blind (Moon Armor) 1 -> 2
  • Echoing Battlecry: Bonus speed 55% -> 60%
  • Superspacious: Trigger speed 14% -> 15%, sales chance 40% -> 45%
  • Uniquely Unique: Treasure chance 60% -> 65%
  • Ice Armor: Block 90 -> 100, cooldown 5s -> 4.7s
  • Frozen Buckler: Stamina reduction 0.8 -> 0.9
  • Frostbite: Vampirism 8 -> 10
  • Ice Dragon: Block 75 -> 80

Ranger

  • White Lily Collar: Luck/Regeneration chance 30% -> 25%
  • Blue Sage Collar: Mana chance per Luck 5% -> 6%

Reaper

  • Cauldron: Cooldown 2.7s -> 2.6s
  • War Scythe: Damage +2
  • Frog Prince: Cooldown 3.2s -> 2.9s

Pyromancer

  • Burning Banner: Cooldown 4s -> 4.2s
  • Molten Greatsword: Empower 3 -> 4
  • Turbo Shelly: Cooldown 11.5s -> 12s
  • Sapphire Whelp: Block 8 -> 10

Berserker

  • Shaman Mask: Cooldown 3.2 -> 3.4s
  • Spiked Staff: Spikes 3 -> 4
  • Chain Whip: Heal 10 -> 12

Mage

  • Cat Spirit Companion: Cooldown 3s -> 2.7s
  • Death Lotus: Cooldown 3.2s -> 3.0s
  • Wand of Dissonance: Cooldown 3.3s -> 3.1s

Adventurer

  • Superior Ring: Health-based and start-of-battle amounts slightly increased

Engineer

  • Electric Torch: Blind 6 -> 7, duration 6s -> 7s
  • Eat-o-matic: Other food speed 50% -> 60%
  • Gigawatz: Trigger speed 10% -> 15%

Item changes

Read from the official changelog: the game data was not saved for this patch (the next diff is 1.1.1 → 1.1.9). Buff and nerf only for cost, cooldown, damage, accuracy and stamina; a number inside the effect text is "changed".

Buffs (7)

Nerfs (3)

Changed (23)

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