We are back with some more adjustments and a new BGM track! It's an original track by our friend Fabian (FaRu-music), check out the other music he made for Backpack Battles! -Doro and Mario
33 item changes from the changelog7 buffs3 nerfs23 changedgame data in patch 1.1.9
White Lily Collar: Luck/Regeneration chance 30% -> 25%
Blue Sage Collar: Mana chance per Luck 5% -> 6%
Reaper
Cauldron: Cooldown 2.7s -> 2.6s
War Scythe: Damage +2
Frog Prince: Cooldown 3.2s -> 2.9s
Pyromancer
Burning Banner: Cooldown 4s -> 4.2s
Molten Greatsword: Empower 3 -> 4
Turbo Shelly: Cooldown 11.5s -> 12s
Sapphire Whelp: Block 8 -> 10
Berserker
Shaman Mask: Cooldown 3.2 -> 3.4s
Spiked Staff: Spikes 3 -> 4
Chain Whip: Heal 10 -> 12
Mage
Cat Spirit Companion: Cooldown 3s -> 2.7s
Death Lotus: Cooldown 3.2s -> 3.0s
Wand of Dissonance: Cooldown 3.3s -> 3.1s
Adventurer
Superior Ring: Health-based and start-of-battle amounts slightly increased
Engineer
Electric Torch: Blind 6 -> 7, duration 6s -> 7s
Eat-o-matic: Other food speed 50% -> 60%
Gigawatz: Trigger speed 10% -> 15%
Item changes
Read from the official changelog: the game data was not saved for this patch (the next diff is 1.1.1 → 1.1.9). Buff and nerf only for cost, cooldown, damage, accuracy and stamina; a number inside the effect text is "changed".