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Backpack Battles Patch 1.1.6

PatchJun 10, 2026

We are back with some more adjustments and a new BGM track! It's another original track by our friend Fabian (FaRu-music), check out the other music he made for Backpack Battles! -Doro and Mario

36 item changes from the changelog6 buffs4 nerfs26 changedgame data in patch 1.1.9
Official changelog (from the Steam announcement)
  • Added a BGM track that plays when you are on your last heart

Neutral

  • Holdall: Can now also be crafted using Hammer (without consuming it)
  • Box of Prosperity: Can now also be crafted using Hammer (without consuming it)
  • Boiling Pot: Speed bonus 15% -> 30%
  • Stone Armor: Block 110 -> 120
  • Frostbite: Vampirism 10 -> 12
  • Spin to Win: Cooldown 3.5s -> 3.6s
  • King of the Bling: Restock chance 70% -> 75%
  • Seal the Deal: Cooldown 5s -> 5.2s
  • Speak with Animals: Sale chance 20% -> 25%
  • Investment Opportunity: Maximum health 6 -> 7
  • Smithing for Dummies: Stamina cost -30% -> -35%
  • Knife to Meet You: Speed per dagger 50% -> 60%
  • Power of the Moon: Fatigue timing -5s -> -6s
  • Blood Manipulation: Speed per vampiric item 25% -> 30%
  • Girl Power: Speed per class item 30% -> 35%
  • Fortuna’s Kiss: Chance bonus 33% -> 35%
  • Hardwood: Damage bonus 150% -> 165%
  • Enchanted Weapons: Repeat chance 22% -> 25%
  • Echoing Battlecry: Speed bonus 60% -> 65%

Multiclass

  • Ice Dragon: Block 80 -> 90
  • Hogus Bogus: Stamina maximum 5 -> 6, buffs per stamina 5 -> 4.

Ranger

  • Critwood Staff: Crit buff duration 1.4s -> 1.5s

Reaper

  • Frog Prince: Cooldown 2.9s -> 2.6s
  • Relic Case: Cooldown 2.6s -> 2.5s
  • Dark Ritual: Speed per darkness item 20% -> 25%

Pyromancer

  • Dragon Nest: Mana 4 -> 6
  • Enraged Phoenix: Crit chance per fire item 5% -> 6%

Berserker

  • Shaman Mask: Cooldown 3.4s -> 3.6s
  • Dragon Set: Cooldown 0.8s -> 0.7s

Adventurer

  • Fedora: Cooldown 2.3 -> 2.5s

Engineer

  • Electric Torch: Blind 7 -> 8
  • Lightning Staff: Stamina cost 1 -> 0.7
  • Chainsaw: Stamina cost 1 -> 0.7
  • Spring Loader: Cooldown 8s -> 7.5s
  • Eat-o-matic: Other food bonus 60% -> 65%
  • Bismuth Cube: Maximum uses 15 -> 12

Item changes

Read from the official changelog: the game data was not saved for this patch (the next diff is 1.1.1 → 1.1.9). Buff and nerf only for cost, cooldown, damage, accuracy and stamina; a number inside the effect text is "changed".

Buffs (6)

Nerfs (4)

Changed (26)

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